Campaña |
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UIdO DalO IdE HaT LdW Libertad ERdN CdF HdO EMdT EDdW LGdS UCsDH BlSA - TFGE |
Era |
Ledlh Pd - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Training a stingray to be of any use in battle is a challenging, and dangerous, task. However, it is very rewarding if it is completed. The stingray is one of the the most deadly creatures in the Brungar's arsenal if fought in the water, since they can often not only out-manuever their opponents, but are quite strong and are equipped with a poisonous sting.
Notas Especiales: The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures. Esta unidad puede moverse sin ser vista en aguas profundas, sin necesitar aire de la superficie.
Procede de: | |
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Se convierte en: | |
Coste: | 24 |
PV: | 45 |
Movimiento: | 6 |
PX: | 78 |
Level: | 2 |
Alineamiento: | caótico |
ID | Sting Ray |
Habilidades: | sumergirse |
Bash de impacto | 8 - 3 cuerpo a cuerpo | ||
Sting de penetración | 8 - 2 a distancia | poison |
Resistencias: | |
---|---|
de corte | 20% |
de penetración | 0% |
de impacto | 30% |
de fuego | 0% |
de frío | 60% |
arcano | 20% |
Terreno | Coste de movimiento | Defensa |
---|---|---|
Aguas profundas | 1 | 60% |
Aguas someras | 2 | 50% |
Aldea | 2 | 30% |
Arena | 4 | 30% |
Arrecife costero | 2 | 50% |
Bosque | 5 | 30% |
Campo de setas | 3 | 20% |
Castillo | 1 | 30% |
Colinas | 5 | 30% |
Congelado | 2 | 30% |
Cueva | 3 | 20% |
Impenetrable | 99 | 20% |
Intransitable | 99 | 20% |
Llano | 4 | 30% |
Montañas | 99 | 20% |
Pantano | 2 | 60% |